Neverwinter Uncensored stands for equity. That’s why we thought it’s kind of unfair that console players get a massive amount of information in a primer before every new content release while the PC crowd has to figure it out for themselves. Well, not any longer guys, because we deliver everything you need to know about Neverwinter’s latest mid-module update “Swords of Chult” in one handy post!
Random Queues
Did you know that Uncensored runs the biggest Discord of Neverwinter? Come join our team, streamers and hundreds of players to talk the site and all facets of the game!Daily Astral Diamonds generation is relocated to a new system called “random queues”. It features five categories that contain several of the existing PVE dungeons, trials and skirmishes. By selecting one of the random queues, a group or player will be matched into a random run of that category. A major daily reward is attached to the first completion of each category, and minor ones for any repetition. Please look up the bonuses in the official feedback thread. Additionally the system grants bonuses to roles that are currently underrepresented in the queue. Typically this should be tanks or healers. Groups also receive bonus AD when carrying a new player through a dungeon.
Refining Changes
The refining system receives a pretty massive overhaul. Refining Points are now a character currency and you can convert all refining stones into it. That currency is then used to feed all refining items. With that change the old flaws of clogging up your inventory and having to wait for a x2 RP event to best most effective are being dealt with. Generally players now have much more freedom when to spend their refining points and on which items.
The system is getting majorly streamlined. But in case you still feel overwhelmed, we have gone through every area of refining and detailed the changes.
- Swords of Chult Preview and Guide: The New Refining System
- Swords of Chult Artifact Gear Refinement Progression Guide
- Swords of Chult Preview and Guide: Artifact Refining Progression
- Swords of Chult Preview and Guide: Enchantment and Runestone Refining Progression
Bonding Nerfs and New Enchantment Ranks
Refining might get easier, but the way to the top longer. The devs decided to not only bring Bonding Runestones down to earth but also add additional ranks to all gems. Getting to the new Rank 14 and Unparalleled Enchantments is quite a pain and substantially harder to achieve than the former Rank 12s.
- Module 12b to Feature Massive Refinement Overhaul and Bonding Nerf
- Swords of Chult Preview and Guide: Bonding Nerfs, Rank 14 Levels and Unparalleled Enhancements
Patronage System
While you are working to get your mains to the new heights, it becomes substantially easier to catch up with alts. The reason is a new Patronage system that lets players craft so called “signet tokens” with campaign currency which bind to the account. When consumed by a character they cut most tasks of a specific campaign in half. It’s not equally helpful in all campaigns, but overall the speed of alt advancement should noticeably go up.
PVP Updates
The PVP crowd in the meantime can rejoice! The devs finally do something for the game mode! Swords of Chult is going to feature permanent solo queues and gets rid of Tenacity on armor sets. Overall transitioning between PVP and PVE should be much easier going forward. A little bit more controversial is the change to control powers. Diminishing returns are added to them, which could render them nearly useless and cutting into build diversity. At this point however any news is good news for PVP and we’ll see whether this can revitalize the game mode!
Merchant Prince’s Folly Skirmish
The only only relevant PVE gameplay addition is a new skirmish called “Merchant Prince’s Folly”. It is pretty easy to complete and even undergeared groups shouldn’t run into too much trouble. It’s main purpose is to provide another avenue to campaign currency, but also brings some unique rewards with it.
Lockbox of the Lost and Other Premium Items
The new Lockbox of the Lost is a real beauty! Not only have most packs inside it been upgraded and drop stuff for the new refining progression, but the legendary prize also comes with a new passenger feature! So all of you Aladdins that want to take your Princess Jasmines for a ride, you are now free to do so! The update as always features new colored giveaway mounts, Striders this time, and ZEN store additions. The Mysterious Merchant inside Strongholds might also have extended its wares.
- Swords of Chult Preview: Lockbox of the Lost
- Will the Mod 12b Carpet of Flying Mount Introduce a Passenger Feature?
- Swords of Chult Datamining Update: New Mounts, Winter Festival and the Lost City of Omu
Inventory Management Upgrades
Last but not least the devs continued their work on the UI convenience front. Lots of filters and search functions were added to the inventory, which makes management that much more comfortable. Finding certain items has never been easier because you can either narrow down types or rarities. At vendors, show only sellable stuff, same for the Auction House or trades. We’re sure much of it won’t frequently be utilized, but those that find a use will appreciate it. And that’s exactly what quality of life changes are all about.
Well that’s quite a list to go through, but at least Uncensored made sure you are prepared! What do you thing about Swords of Chult and its changes? Share your thoughts in the comments below and visit the corresponding thread on our message board!
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